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Patapon 2 Twice as Long as Original: Developer

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In an interview with Famitsu Magazine, Patapon 2 developer Hiroyuki Kotani has revealed that the sequel will include roughly twice as much content as the original game. This means more levels, more bosses, and more playable characters. The difficulty level of the original game was legendary, with some Pataponians giving up the battle part way through. This time, Kotani has included some features to make the game more accessible to rhythm game n00bs like us, such as a more relaxed timing system and visual cues for beats.

In addition to the single-player campaign, Patapon 2 will offer support for 4-player cooperative multiplayer. By teaming up with three friends, your team of "Hero" Patapon will be tasked with transporting a precious egg from one end of a level to the other. Players must protect and carry the egg in unison, while fighting off waves of opposing enemies. Sounds like a cracking good time (ouch, bad pun).

Kotani also confirmed that the game will release in Japan on December 20, 2008.

One of the bosses in Patapon 2:

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[Via: PSPhyper]

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