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Military History Commander: Europe at War Preview

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On April 17th, European PSP owners will be able to grab a new turn-based strategy game for the PSP called Military History Commander: Europe at War. The game is in development by history specialist Slitherine, a UK-based independent developer and publisher, for the PSP, Nintendo DS and PC platforms. We hope that that the game is a success, because the PSP handheld is perfectly suited to these kinds of turn-based strategy games. We also hope that the developer is successful enough with it to localize the project to North America (so far no release date has been set).

Europe at War is a historically accurate turn-based strategy game set during World War II. Players will take command of either the Axis powers or the Allied forces, and make decisions relating to recruitment, reconnaissance and diplomacy. Units are deployed and moved around on a hexagonal map, in which terrain plays an important role. The depth of strategies and sheer number of units, from infantry, to tanks, to aircraft, should keep strategy buffs busy for a long time.

According to the developer Europe at War was designed to be easy to play, without being simple to master. The artificial intelligence offers a decent level of challenge, even for experienced gamers. And thanks to the clearly arranged, easy-to-use user interface, players will actually spend their time fighting the enemy, rather than struggling with the menus.


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Game Features

• Turn-based battles of World War II across several European countries
• Huge hex grid campaign map
• Six epic, extensive scenarios, including Operation Barbarossa and D-Day
• 50 inventions from five different tech trees
• Recruitment of historical commanders for the player's own units
• In-game artwork by Osprey Publishing, a leading publisher of military history books


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